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68 Calculus plots with Makie
The Makie.jl webpage says
From the Japanese word Maki-e, which is a technique to sprinkle lacquer with gold and silver powder. Data is basically the gold and silver of our age, so let’s spread it out beautifully on the screen!
Makie
itself is a metapackage for a rich ecosystem. We show how to use the interface provided by the GLMakie
backend to produce the familiar graphics of calculus.
68.1 Figures
Makie draws graphics onto a canvas termed a “scene” in the Makie documentation. A scene is an implementation detail, the basic (non-mutating) plotting commands described below return a FigureAxisPlot
object, a compound object that combines a figure, an axes, and a plot object. The show
method for these objects display the figure.
For Makie
there are the GLMakie
, WGLMakie
, and CairoMakie
backends for different types of canvases. In the following, we have used GLMakie
. WGLMakie
is useful for incorporating Makie
plots into web-based technologies.
We begin by loading the main package and the norm
function from the standard LinearAlgebra
package:
using GLMakie
import LinearAlgebra: norm
The Makie
developers have workarounds for the delayed time to first plot, but without utilizing these the time to load the package is lengthy.
68.2 Points (scatter
)
The task of plotting the points, say \((1,2)\), \((2,3)\), \((3,2)\) can be done different ways. Most plotting packages, and Makie
is no exception, allow the following: form vectors of the \(x\) and \(y\) values then plot those with scatter
:
= [1,2,3]
xs = [2,3,2]
ys scatter(xs, ys)
The scatter
function creates and returns an object, which when displayed shows the plot.
68.2.1 Point2
, Point3
When learning about points on the Cartesian plane, a “t
”-chart is often produced:
x | y
-----
1 | 2
2 | 3
3 | 2
The scatter
usage above used the columns. The rows are associated with the points, and these too can be used to produce the same graphic. Rather than make vectors of \(x\) and \(y\) (and optionally \(z\)) coordinates, it is more idiomatic to create a vector of “points.” Makie
utilizes a Point
type to store a 2 or 3 dimensional point. The Point2
and Point3
constructors will be utilized.
Makie
uses a GPU, when present, to accelerate the graphic rendering. GPUs employ 32-bit numbers. Julia uses an f0
to indicate 32-bit floating points. Hence the alternate types Point2f0
to store 2D points as 32-bit numbers and Points3f0
to store 3D points as 32-bit numbers are seen in the documentation for Makie.
We can plot a vector of points in as direct manner as vectors of their coordinates:
= [Point2(1,2), Point2(2,3), Point2(3,2)]
pts scatter(pts)
A typical usage is to generate points from some vector-valued function. Say we have a parameterized function r
taking \(R\) into \(R^2\) defined by:
r(t) = [sin(t), cos(t)]
r (generic function with 1 method)
Then broadcasting values gives a vector of vectors, each identified with a point:
= [1,2,3]
ts r.(ts)
3-element Vector{Vector{Float64}}:
[0.8414709848078965, 0.5403023058681398]
[0.9092974268256817, -0.4161468365471424]
[0.1411200080598672, -0.9899924966004454]
We can broadcast Point2
over this to create a vector of Point
objects:
= Point2.(r.(ts)) pts
3-element Vector{Point{2, Float64}}:
[0.8414709848078965, 0.5403023058681398]
[0.9092974268256817, -0.4161468365471424]
[0.1411200080598672, -0.9899924966004454]
These then can be plotted directly:
scatter(pts)
The plotting of points in three dimensions is essentially the same, save the use of Point3
instead of Point2
.
r(t) = [sin(t), cos(t), t]
= range(0, 4pi, length=100)
ts = Point3.(r.(ts))
pts scatter(pts; markersize=5)
To plot points generated in terms of vectors of coordinates, the component vectors must be created. The “t
”-table shows how, simply loop over each column and add the corresponding \(x\) or \(y\) (or \(z\)) value. This utility function does exactly that, returning the vectors in a tuple.
unzip(vs) = Tuple([vs[j][i] for j in eachindex(vs)] for i in eachindex(vs[1]))
unzip (generic function with 1 method)
In the CalculusWithJulia
package, unzip
is implemented using SplitApplyCombine.invert
.
We might have then:
scatter(unzip(r.(ts))...; markersize=5)
where splatting is used to specify the xs
, ys
, and zs
to scatter
.
(Compare to scatter(Point3.(r.(ts)))
or scatter(Point3∘r).(ts))
.)
68.2.2 Attributes
A point is drawn with a “marker” with a certain size and color. These attributes can be adjusted, as in the following:
scatter(xs, ys;
=[:x,:cross, :circle], markersize=25,
marker=:blue) color
Marker attributes include
marker
a symbol, shape.marker_offset
offset coordinatesmarkersize
size (radius pixels) of marker
A single value will be repeated. A vector of values of a matching size will specify the attribute on a per point basis.
68.3 Curves
The curves of calculus are lines. The lines
command of Makie
will render a curve by connecting a series of points with straight-line segments. By taking a sufficient number of points the connect-the-dot figure can appear curved.
68.3.1 Plots of univariate functions
The basic plot of univariate calculus is the graph of a function \(f\) over an interval \([a,b]\). This is implemented using a familiar strategy: produce a series of representative values between \(a\) and \(b\); produce the corresponding \(f(x)\) values; plot these as points and connect the points with straight lines.
To create regular values between a
and b
typically the range
function or the range operator (a:h:b
) are employed. The related LinRange
function is also an option.
For example:
f(x) = sin(x)
= 0, 2pi
a, b = range(a, b, length=250)
xs lines(xs, f.(xs))
Makie
also will read the interval notation of IntervalSets
and select its own set of intermediate points:
lines(a..b, f)
As with scatter
, lines
returns an object that produces a graphic when displayed.
As with scatter
, lines
can can also be drawn using a vector of points:
= [Point2(x, f(x)) for x ∈ xs]
pts lines(pts)
(Though the advantage isn’t clear here, this will be useful when the points are generated in different manners.)
When a y
value is NaN
or infinite, the connecting lines are not drawn:
= 1:5
xs = [1,2,NaN, 4, 5]
ys lines(xs, ys)
As with other plotting packages, this is useful to represent discontinuous functions, such as what occurs at a vertical asymptote or a step function.
Adding to a figure (lines!
, scatter!
, …)
To add or modify a scene can be done using a mutating version of a plotting primitive, such as lines!
or scatter!
. The names follow Julia
’s convention of using an !
to indicate that a function modifies an argument, in this case the underlying figure.
Here is one way to show two plots at once:
= range(0, 2pi, length=100)
xs lines(xs, sin.(xs))
lines!(xs, cos.(xs))
current_figure()
The current_figure
call is needed to have the figure display, as the returned value of lines!
is not a figure object. (Figure objects display when shown as the output of a cell.)
We will see soon how to modify the line attributes so that the curves can be distinguished.
The following shows the construction details in the graphic:
= range(0, 2pi, length=10)
xs lines(xs, sin.(xs))
scatter!(xs, sin.(xs);
=10)
markersizecurrent_figure()
As an example, this shows how to add the tangent line to a graph. The slope of the tangent line being computed by ForwardDiff.derivative
.
import ForwardDiff
f(x) = x^x
= 0, 2
a, b= 0.5
c = range(a, b, length=200)
xs
tl(x) = f(c) + ForwardDiff.derivative(f, c) * (x-c)
lines(xs, f.(xs))
lines!(xs, tl.(xs), color=:blue)
current_figure()
This example, modified from a discourse post by user @rafael.guerra
, shows how to plot a step function (floor
) using NaN
s to create line breaks. The marker colors set for scatter!
use :white
to match the background color.
= -5:5
x = 5eps() # for rounding purposes; our interval is [i,i+1) ≈ [i, i+1-δ]
δ = Float64[]
xx for i ∈ x[1:end-1]
append!(xx, (i, i+1 - δ, NaN))
end
= floor.(xx)
yy
lines(xx, yy)
scatter!(xx, yy, color=repeat([:black, :white, :white], length(xx)÷3))
current_figure()
68.3.2 Text (annotations
)
Text can be placed at a point, as a marker is. To place text, the desired text and a position need to be specified along with any adjustments to the default attributes.
For example:
= 1:5
xs = Point2.(xs, xs)
pts scatter(pts)
annotations!("Point " .* string.(xs), pts;
= 50 .- 2*xs,
fontsize = 2pi ./ xs)
rotation
current_figure()
The graphic shows that fontsize
adjusts the displayed size and rotation
adjusts the orientation. (The graphic also shows a need to manually override the limits of the y
axis, as the Point 5
is chopped off; the ylims!
function to do so will be shown later.)
Attributes for text
, among many others, include:
align
Specify the text alignment through(:pos, :pos)
, where:pos
can be:left
,:center
, or:right
.rotation
to indicate how the text is to be rotatedfontsize
the font point size for the textfont
to indicate the desired font
Line attributes
In a previous example, we added the argument color=:blue
to the lines!
call. This was to set an attribute for the line being drawn. Lines have other attributes that allow different ones to be distinguished, as above where colors indicate the different graphs.
Other attributes can be seen from the help page for lines
, and include:
color
set with a symbol, as above, or a stringlabel
a label for the line to display in a legendlinestyle
available styles are set by a symbol, one of:dash
,:dot
,:dashdot
, or:dashdotdot
.linewidth
width of linetransparency
thealpha
value, a number between \(0\) and \(1\), smaller numbers for more transparent.
Simple legends
A simple legend displaying labels given to each curve can be produced by axislegend
. For example:
= 0..pi
xs lines(xs, x -> sin(x^2), label="sin(x^2)")
lines!(xs, x -> sin(x)^2, label = "sin(x)^2")
axislegend()
current_figure()